In Olimpia, each monster gets a random level when respawning. This level determines a bonus damage, speed, and hp on the monster.
Each monster has a min and max level range and Bosses have a higher level compared to normal monsters, the creature randomly receives a skull and this determines a series of modifications in the monster and the bonus that the player receives when he kills him.
Each type of monsters applies a range of level to the creature:
Begginer Monsters: | Level 0 - 100 |
Medium Monsters: | Level 101 - 200 |
Mini-Bosses: | Level 201 - 300 |
Bosses: | Level 500 |
In the Olimpia, the rarity of the monsters also influences on the class of the items they drop.