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Archer's have a union and partnership with their bow, being considered an extension of their own bodies, they are trained since children with the handling of the bows, making them supreme specialists in this question, being able to shoot several arrows before even their enemies prepare themselves.
Very fast and accurate, archers rely on race skills, critical attack bonuses, triple arrows, and elusive accuracy in their attacks!
It is enough, the archer has a good knowledge in elemental enchantments and can enchant his arrows and abilities with fire, ice, energy and poison.


HP per Level Hp Reg Per 4 Sec Mp Per Lv Mp Reg Per 4 Sec Cap per Lv
10 25 15 25 10
Level Spell Name Mana Cooldown Description
10 Levitate "up/down 40 2 Spell that allows you to reach high places or down some wall.
10 Utevo Lux 20 5 Spell that illuminates the environment.
10 Exana 20 5 Spell that removes poisons and burns.
10 Exiva "name 50 2 Spell that indicate the direction where the is person.
10 Exani Tera 25 1 Spell that allows the character to climb through holes that would need a rope.
10 Haste 30 2 Spell that increases the speed of movement of the character.
10 Archer Heal 25 1 Restore character health based on magic level.
12 Concentrated Arrow 45 2 Performs a Light Shoot causing damage to the target.
20 Enchanted Arrow 70 1 Performs an Arrow Shoot that goes through the target also causing damage to the enemies behind.
35 Rain of Arrows 150 5 Creates a light rain that cause damage to all enemies close to the target.
40 Double Arrow 85 3 Performs an Double shot, two basic attacks at same time.
45 Sharpshooter 250 10 Use what was learned in your training and increase Distance Fightning.
70 Silence Arrow 250 10 Shoot an arrow at the speed of sound that has a 50% silence on the target for 2 seconds.
80 Triple Arrow 140 5 Performs an Triple Shot, three basic attacks at same time.
90 Fear Breeze 350 30 Gains 30% movement speed and 10% critical chance.
100 Holy Judgment 500 15 Prepare two arrows of Holy type for 3 seconds, the first one leaves the target with paralyze. After 3 seconds the second arrow hits a vital point causing high damage.
120 No Limits 350 10 Increases all damage by 25% but loses 100% of defense.
130 Arrow Storm 650 15 Shoot 10 arrows to the top that decay after 3 seconds causing great damage in area.